To begin, the section of the arm that will be connected to the body was made larger using the scale tool and cleaning up by removing unwanted edges to get a more simple area to connect to.
This process was repeated for each arm and leg - in preparation to be connected to the body. When joining the body parts, the 'weld' tool quickly proved to be the most useful in getting the connections correct.
In some areas, extra edges were needed on the body section in order to provide the correct number of vertices to join with the limbs.
Overall this didn't take a tremedous about of time but in future, i will definetly avoid modelling this way to prevent the chance of errors and having to join sections together in quite a delicate manner.
No comments:
Post a Comment