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Monday, 19 April 2010

Modelling a Human part 3.

With the facial features complete - the remaining task was to finish covering the face with polygons - this was a simple task using the extrude tool on the edges of the polygons, however careful positioning was needed to get a good effect.



Again it is extremely important to note how the polygons look in the side viewport to get the curved effecton the face. This needsto be checked whenever a polygon is created on the outside sections.

These images show the progression of polygons being created to cover the front of the head, again keeping the same technique.

Once the entire head was covered in polygons the end result can be seen here:



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